Category Archives: Dev story

Zipple World 2 – The sweet Chaos

UNDER PUBLISHER REVIEW FOR APPROVAL!

indexlogo game_logo

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Story and objectives

The story of Zipple continues.

The frog warrior this time must save the companions of the village and bring them in the houses scattered in the playing field.

To pass each level you have to transport a certain number of frogs (scattered in the playfield) in the houses of the village. All that by running, jumping and killing enemies.

VERY IMPORTANT:
When you run you activate the God Mode which can kill enemies, but you can not shoot.

To move the “frogs-objectives” just double-click on a point to activate the direction “HERE”; then you have to drag these companions (with the label “SAVE ME!”) in the houses of the village (label “HOME”).

To catch the “magic boxes” just touch it to activate the elastic to the protagonist; then you have to drag these objects (with the label “TAKE”) in the houses of the village (label “HOME”).

The tents with label “DANGER” are the enemy bases.

There are various types of enemies of various species, and there are movable obstacles and bonuses falling from the sky. You can also kill enemies by jumping on them.

chaos1

Game Features

Enemies

Enemies follow the main character by moving and jumping.
There are four enemy types, with different characteristics and speed.

Obstacles

With advancing levels will appear obstacles (rocks, etc.) which will hinder the journey of the protagonist.
These obstacles can be moved and placed wherever you want.
Bonuses are obstacles that can kill enemies with a magical aura.

Unlimited levels

The game is practically infinite, the number of levels is unlimited and therefore the real challenge is to make as many points as possible to become a legend.

Multiple game modes

You can select various game options, including the camera, game difficulty levels, the number of enemies and their speed.
All this to offer an even richer gameplay.

chaos2

Full game statistics

The game saves the complete statistics of the game in progress, including the score, time played, enemies destroyed, blocks filled, jumps, levels completed, levels failed etc.
In this way, lovers of statistics will have even more pleasure in playing.

Full game rankings

The game will store up to 100 high scores with its partial statistics.
This will make real the challenge to become a legend !!

Full procedural generation, exploration and discovery

Each level is procedurally generated!
Even the main character, enemies, blocks and everything are placed and constructed randomly.
In this way, the game is always unpredictable and dynamics are always unknown.

Fight and strategy

In each level there are the bases from which the enemies will appear.
These enemies will follow you to kill you.
This way to overcome the levels you’ll also face fierce fighting from enemy waves.

Incremental difficulty

With the advancement in the levels, these become ever larger and increasingly difficult mazes.
It also increases the number of enemies and the number of blocks present and to save.
In this way, with the advancement in the game becomes more difficult and challenging to become a
legend!

chaos3.jpg

Help for PC

Mouse: movement of the protagonist.

Double click: set frogs direction.

Spacebar: jump.

Key Q:fire.

Key W:run!

Escape: exit game.

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Zipple World new update!

game logo 1
Zipple World

A new update of the game with new worlds and new unlockable achievements is now ready on Steam! And now the development for SteamWorks integration is started!

Rock World:

Starting at level 10, it will be unlocked the Rock world, with new obstacles and oscillating ramps!

Zipple World new update

Zipple World new update

Contaminated World:

Starting at level 20, it will be unlocked the Contaminated world, with organic elements infesting the path and with spinning and oscillating ramps!

Zipple World new update

Zipple World new update

New internal achievements:

There are now 11 new in-game achievements, to earn more valuable points!
This is the list:
achievement star A good start! -> You have passed the level 1
achievement star Rock! -> You unlocked the rock world
achievement star Contaminated! -> You unlocked the third world
achievement star Beginner! -> You killed 10 enemies
achievement star Soldier! -> You killed 50 enemies
achievement star Veteran! -> You killed 100 enemies
achievement star Legend! -> You killed 500 enemies
achievement star Cautious! -> You saved 10 items
achievement star Explorer! -> You saved 50 items
achievement star Collector! -> You saved 100 items
achievement star Hero! -> You saved 500 items

Now on Steam!

Zipple World released on Steam!

game logo 1

The Windows version of the game is now LIVE on the Steam store!

This is the story of Zipple, a frog warrior who must collect the objects scattered in his world of mazes and then bring them into the homes of her village.

To pass each level you have to transport a certain number of objects (scattered in the maze) in the houses of the village. All that by running, jumping and killing enemies.

There are various types of enemies of various species, and there are movable obstacles and bonuses falling from the sky. You can also kill enemies by jumping on them.

http://store.steampowered.com/app/433110/
Zipple World game trailer – Indie DB

Planned updates for 2016:

  • New scenery pack
  • Steamworks API

Zipple World – planned features

Story and objectives

This is the story of Zipple, a frog warrior who must collect the objects scattered in his world of mazes and then bring them into the homes of her village.

To pass each level you have to transport a certain number of objects (scattered in the maze) in the houses of the village. All that by running, jumping and killing enemies.

There are various types of enemies of various species, and there are movable obstacles and bonuses falling from the sky. You can also kill enemies by jumping on them.

VERY IMPORTANT:
When you run you activate the God Mode which can kill enemies, but you can not shoot.
If a magic items falls into the void, it will be Game Over!

To catch the “magic boxes” just touch it to activate the elastic to the protagonist; then you have to drag these objects (with the label “TAKE”) in the houses of the village (label “HOME”).

The tents with label “DANGER” are the enemy bases.

Game Features (Planned)

3D dungeon maps!

Each maze is in 3D with ramps, descents and random climbs.

Enemies

Enemies follow the main character by moving and jumping.
There are four enemy types, with different characteristics and speed.

Obstacles

With advancing levels will appear obstacles (rocks, etc.) which will hinder the journey of the protagonist.
These obstacles can be moved and placed wherever you want.
Bonuses are obstacles that can kill enemies with a magical aura.

Unlimited levels

The game is practically infinite, the number of levels is unlimited and therefore the real challenge is to make as many points as possible to become a legend.

Multiple game modes

You can select various game options, including the camera, game difficulty levels, the number of enemies and their speed.
All this to offer an even richer gameplay.

Full game statistics

The game saves the complete statistics of the game in progress, including the score, time played, enemies destroyed, blocks filled, jumps, levels completed, levels failed etc.
In this way, lovers of statistics will have even more pleasure in playing.

Full game rankings

The game will store up to 100 high scores with its partial statistics.
This will make real the challenge to become a legend !!

Full procedural generation, exploration and discovery

Each level is generated procedurally with the algorithm of construction of random ‘Dungeon’.
Even the main character, enemies, blocks and everything are placed and constructed randomly.
In this way, the game is always unpredictable and dynamics are always unknown.

Fight and strategy

In each level there are the bases from which the enemies will appear.
These enemies will follow you to kill you.
This way to overcome the levels you’ll also face fierce fighting from enemy waves.

Incremental difficulty

With the advancement in the levels, these become ever larger and increasingly difficult mazes.
It also increases the number of enemies and the number of blocks present and to save.
In this way, with the advancement in the game becomes more difficult and challenging to become a
legend!

Help for PC

Arrows: movement of the protagonist.

Spacebar: jump.
Key Q:fire.

Key W:run!

Escape: exit game.